WHO
Anton Hoyer: Game Design, Writing, Programming
Lars-Ole Kremer: Music, Sound FX
Marlene Hoyer: Artwork, 3D Modeling
WHAT
3D puzzle platformer, interactive fiction, casual games, simulations, visualizers, prototypes.
WHEN
Eventually. When all the kids are grown up.
HOW
Unity/C#, Processing/Java, Python.
WHY
We love European single player games with focus on atmosphere, narrative, and aesthetics. Anton in particular enjoys science, mathematics, automation, language, and randomness. But he needs help with sound and artwork because there are only 24 hours in a day, and one cannot excel at everything.